Community Forums > Voobly General > Announcements > New CBA Hero now supports HD / DE civs

New CBA Hero now supports HD / DE civs

 [xCs]Cas_Col


Joined:  10/03/2023
Posts: 4
Gönderildi 09/08/2024 - 23:19
better super martels+ super gk, sabs very bad
Bağlantı | Yanıt | Alıntı
 Bhoumfda


Joined:  23/07/2024
Posts: 4
Gönderildi 11/08/2024 - 08:41
Dear Admin

How to play this?
I have mod: v1.6 custom scenarios and patch: 1.6rc, now do I have to download a map or what??

Is the triple tech mod can be added with this?

Regards
Bhoumfda
Bağlantı | Yanıt | Alıntı
 +chris@voobly

Voobly Team


Joined:  03/10/2007
Posts: 41361
Gönderildi 11/08/2024 - 11:02
Bhoumfda wrote:
How to play this?
I have mod: v1.6 custom scenarios and patch: 1.6rc, now do I have to download a map or what??
All working maps are already included with the patch. Just make sure to play 1.6 + 1.6 Game Data.
Bhoumfda wrote:
Is the triple tech mod can be added with this?
We are already working on TTM for Patch 1.6.
Bağlantı | Yanıt | Alıntı
 [21K]VantaBlack_


Joined:  19/12/2019
Posts: 28
Düzenlendi16/08/2024 - 19:32 tarafından [21K]VantaBlack_
[MMF]jason wrote:
It’s 1 SGK + 2 Sabs every 5 secs.
Previous was 1 Sab every 3 secs.

Looks good now, but I think a few adjustments are still required, of course if you're willing to put a bit more effort into this.

Firstly, 3K kills is too fast for this and it is encouraging camping even more. I think getting this at 3.5K is more ideal.

In older CBA Hero maps the upgrade after SGK was also at 3.5K, not 3K kills.

Secondly, Towers (not Bombard Towers) have a limit of 50, which should be removed. Bombard Towers do not have this limit. Regular towers are required vs sabs.

Thirdly, in earlier CBA Hero versions we used to get an additional of 100K for each resource when hitting 1K kills (GK). It looks like this was removed. Was it intentional or by mistake?
Bağlantı | Yanıt | Alıntı
 [ X ]PrIMeZ


Joined:  27/01/2017
Posts: 626
Gönderildi 26/09/2024 - 18:43
;batman
Bağlantı | Yanıt | Alıntı
 [MMF]jason


Joined:  13/06/2013
Posts: 538
Gönderildi 18/01/2025 - 00:49
v52
Added Armenians.
Minor fixes.
Bağlantı | Yanıt | Alıntı
 [MMF]jason


Joined:  13/06/2013
Posts: 538
Düzenlendi20/01/2025 - 07:48 tarafından [MMF]jason
v53
Hotfix for 1.6 TTM anti-delete.
No changes for other versions.
Bağlantı | Yanıt | Alıntı
 [MMF]jason


Joined:  13/06/2013
Posts: 538
Düzenlendi22/05/2026 - 04:11 tarafından [MMF]jason
v54
Added Georgians.
Pop will stay 0 til Castle Age to prevent Feudal unit feedining.
Added options to remove rouge allies units/buildings from base.
Bağlantı | Yanıt | Alıntı
 [MMF]jason


Joined:  13/06/2013
Posts: 538
Düzenlendi22/05/2026 - 04:11 tarafından [MMF]jason
v55
Hotfix for pop limit bug.
Relic Cart changed to Horse so it doesn't occupy a pop space.
Bağlantı | Yanıt | Alıntı
 [MMF]jason


Joined:  13/06/2013
Posts: 538
Gönderildi 19/05/2026 - 11:33
v56
Kill counter King now shows HP in form of Kills/Deaths.
Raze counter shows razes needed for villagers.
Sabs spawn from castles and always spawn long.
You can no longer place a foundation on enemy kill/raze counters.


Bağlantı | Yanıt | Alıntı
1234567891011121314[15]
211 220 arasından ilk 220 - 0 görüntüleniyor
Foruma Git:
17 Kullanıcı(lar) Bu sayfaya bakıyor (30 dakika içinde)
0 üye, 17 ziyaretçi

Şu an en popüler:
AoKTS updates (33 kullanıcı)
Photos of Voobly Players (26 kullanıcı)
TDII (23 kullanıcı)
TIW 2020 Map votes (21 kullanıcı)
Geçen haftaki en aktif konular: